(3) Undeads: All pieces excluding Undeads are infected with plague: Max HP -20%.Plague Active when you have at least (N) different pieces of this species on board. (9) Elfs: When an enemy chess piece missed, it creates an illusion of your chess piece on wihch they get missed.(6) Elfs: All friendly allies have additional +25% evasion.(3) Elfs: All friendly elves have +20% evasion.Active when you have at least (N) different elf pieces on board.Gets bonus to HP and Damage equals to percentage of HP and Damage of eatened allies. (2) Ogre eats his allies in 2 horizontal and 2 vertical squares around him if allies have the same or less level.+5% extra effectiveness for each demon if more than one on board. (1) Demon: Physical damage dealth by all friendly Demon pieces is converted to Pure damage at 100% effectiveness.Active when you control only one demon on the chessboard.(2)All ranged allies` physical damage deal 10% increased damage for every 1 square away from the target.(5) Dragons: All allied pieces with no Active Classes Perks start the battle with 100 mana.(3) Dragons: All allied Dragons start the battle with 100 mana. ![]() Active when there are at least (N) different dragon chess pieces on the chessboard.*chess piece can be found by Dark Heart of the Machine or Pandarens **chess piece can be found by Pandarens only ![]() Species defines one part of a given unit's abilities, the other being the class.
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